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GK2 Guide

Graveyard Keeper 2 Areas - Unlock Order & Progression

The areas of Graveyard Keeper 2 in unlock order, with what to do and what awaits in each.

Six Areas, One Keeper

The map opens in a dungeon and ends under one: the Graveyard is the base, the Town is the project, the Village is the pantry, the Forest is the frontier, the Swamp is the harvest, and the Inquisition Base and Sewers are the reckoning. Fast travel β€” activated with Faith at pins like the Crossroads, the Quarry, the Royal Foundry, and the Stilt Houses β€” stitches the six together once you have earned the pins. Walk it once, then teleport it forever. The region pages that follow break down what each area gates, gives, and costs.

The Quarry, Royal Foundry, Sluice Area, and Crossroads sit outside the six main regions β€” the House at the Crossroads is closed at game start, and the rest open through the story.

The Six Areas